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ScriptCavern  >  Books + Guides  >  CGI
IN THIS CATEGORY

Absolute Beginners Guide to CGI

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Install Your Own Scripts

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How to install virtually ANY script on your website yourself and save tons of cash. You'll discover what script installers hoped you'd neverlearn. Just how simple it is to install virtually ANY Perl or PHP script on your website.

Sams Teach Yourself CGI in 24 Hours

Sams Teach Yourself CGI in 24 HoursClick here for details
Sams Teach Yourself CGI in 24 Hours teaches the reader the next step beyond simple HTML Web pages. This new edition covers implementing CGI with both C and Perl, and it discusses CGI's relative strengths and weaknesses in comparison with other Web programming technologies like JavaScript, Java, and PHP. It also covers recent developments in templating systems and mod_perl server add-ons. The book takes the reader from the basics of CGI—learning, for example, how to implement and customize existing CGI programs that have been written by others—to the point where he can use CGI to create his own programs from scratch. The book also provides numerous real-life examples of CGI scripts—database search tools, survey forms, interactive games, order forms, guest books, and more.

FROM AMAZON.COM

CGI Programming with Perl

By Gunther Birznieks & Shishir Gundavaram

O'Reilly Media, Inc.
Paperback (451 pages)

CGI Programming with Perl
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The appearance of the second edition of CGI Programming with Perl heralds the beginning of the neoclassical era of Web service. CGI--or common gateway interface--is the original back end for client-driven, dynamic Web-page service and deserves consideration as the Romulus of the Internet Empire. But, where first-edition author Gundavaram described the lonely Romulus laying the brick foundation of dynamic Web-page service in 1996, second-edition collaborators Guelich and Birznieks have pitched in to resurrect Romulus amid the crowded streets of modern Rome. Why bother? Surely four years have brought technological revolutions (Java, PHP, ASP, ColdFusion) that render CGI's original brick-by-brick approach as obsolete as, say, Roman mythology--or bricks and mortar.

And yet not. It is an ambiguous blessing that the original CGI persists, adhering to the underside of Web service by the duct tape that is Perl. This point is not missed by Guelich, Gundavaram, and Birznieks, whose advocacy of CGI is both bolstered by the growing applications module base of Perl and tempered by their awareness of CGI's structural limitations. Both new and returning readers of CGI Programming with Perl should browse the last chapter first in order to appreciate the proposed solutions to CGI's greatest sin: its impractical slowness in a world of a million-hits-per-day Web service. The chapter describes CGI-compatible FastCGI and mod_perl technologies that circumvent the process-spawning slowness of the simple CGI. Advanced users might want to skip directly to O'Reilly's fine mod_perl tome, Writing Apache Modules with Perl and C, by Lincoln Stein and Doug MacEachern.

The authors' second pass at CGI pedagogy is a lucid, honest, and expanded account that develops functionality of dynamic Web pages in a rational progression--from HTML client-server and CGI syntax basics to general input/output, forms, e-mail, graphics, and simple database applications, including maintaining client state and data persistence under the otherwise stateless HTTP protocol. The authors offer synopses of cookies, JavaScripting, server security, and XML, all of which are described in detail in other books.

Whether or not neoclassical CGI is fast enough for your purposes--perhaps for guarded intranets--bear in mind that CGI is the standard to which every other Web server has had to respond. The second edition of CGI Programming with Perl is still the best introduction to the classics. --Peter Leopold

Perl and CGI for the World Wide Web, Second Edition (Visual QuickStart Guide)

By Elizabeth Castro

Peachpit Press
Paperback (336 pages)

Perl and CGI for the World Wide Web, Second Edition (Visual QuickStart Guide)
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Product Description:
Perl is one of the most popular scripting languages for adding powerful interactive features to Web pages. Perl lets you place forms on your site that collect and process user input such as comments and product orders; enables visitors to search for information; and can integrate a database into your site, among its many other capabilities. Perl and CGI for the World Wide Web, 2nd Edition: Visual QuickStart Guide fully revised and updated since its original 1998 release, gets users to the core of CGI scripting with Perl. Even first-time programmers will be able to create useful, workable scripts from scratch, or adapt and customize existing scripts to their own needs. Hundreds of screen shots and clear, easy-to-understand directions make this the perfect Perl book for beginners, as well as a handy reference for those with previous programming experience.

CGI Programming 101: Programming Perl for the World Wide Web, Second Edition

By Jacqueline D. Hamilton

CGI101.com
Paperback (300 pages)

CGI Programming 101: Programming Perl for the World Wide Web, Second Edition
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CGI Programming 101: Programming Perl for the World Wide Web is a concise presentation of the key elements of Perl CGI, which makes it perfect for programmers who are under the gun. If you need to get up to speed on text strings, for example, you can read that chapter and be a pro within about 10 minutes.

Form processing is addressed early on, followed by searching and sorting techniques, illustrations of how to use server-side includes (SSI), and other critical issues. There's also a chapter on using MySQL--an open-source SQL database. In general, if you want to get the most out of this book, you'll be better off having some programming experience, be it in BASIC or C++.

The only element missing from this introductory course is an appendix containing Perl's reserved characters, operators, and functions; instead, this material is presented throughout the book. But CGI Programming 101 is still one of the most efficient ways to get up to speed with Perl CGI. --Stephen W. Plain

Topics covered: Perl variables, CGI environment variables, form processing, data file I/O, searching/sorting, server-side includes (SSI), random number generation, strings, date and time manipulation, HTTP cookies, e-mail processing, securing scripts, Perl modules, database programming, and custom Perl modules.

Advanced RenderMan: Creating CGI for Motion Pictures (The Morgan Kaufmann Series in Computer Graphics)

By Anthony A. Apodaca

Morgan Kaufmann
Paperback (512 pages)

Advanced RenderMan: Creating CGI for Motion Pictures (The Morgan Kaufmann Series in Computer Graphics)
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More powerful and inspiring than the superheroes it moves on the big screen, the RenderMan 3-D graphics engine pushes animation toward the photorealistic as anyone who has seen A Bug's Life, The Iron Giant, or the Toy Story can attest.Advanced RenderMan, written by two long-time employees of Pixar Animation and early participants who helped define the RenderMan standard, is a clear, concise, and technical exploration of this computer graphics and animation rendering tool.

The first section introduces RenderMan, computer graphics concepts, and mathematics, followed by a section on "Scene Description." This includes chapters on "Describing Models and Scenes in RenderMan" and "Handling Complexity in Photorealistic Scenes."

Sections 3 and 4, "Shading," and "Tricks of the Trade" supply the meat of the book and make it worth the cost of admission. These sections include examples and insight from not only a technical perspective but also a cinematic one. The chapter "Storytelling Through Lighting" should be required reading for beginning computer animation artists.

There are numerous color plates, including some rendering tests from Toy Story. These show the same scene (Andy's room) using different lighting and color palettes, each suggesting a different time of day.

Given the difficulty of the book's subject, 3-D artists or animators with limited technical chops, amateurs, or hobbyists might be better served by something more general. This is, however, an outstanding reference for CG technical directors or anyone with experience in graphics and 3-D programming. It is filled with coding examples used to create RenderMan shaders and case studies citing which techniques were used to create a specific look in, for example, Toy Story or A Bug's Life.

The book has no accompanying CD-ROM, but the publisher maintains a Web site from which code snippets and examples can be downloaded. At first, this may seem inconvenient and merely a way to cut production costs, but it's actually an excellent way to keep the examples current. The field of computer graphics and animation is moving at the speed of light, and the examples and tutorials must move with it. But have no fear--RenderMan is here. --Mike Caputo

Writing CGI Applications with Perl

By Kevin Meltzer

Addison-Wesley Professional
Paperback (560 pages)

Writing CGI Applications with Perl
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Sams Teach Yourself CGI in 24 Hours (2nd Edition) (Sams Teach Yourself in 24 Hours)

By Richard Colburn

Sams
Paperback (544 pages)

Sams Teach Yourself CGI in 24 Hours (2nd Edition) (Sams Teach Yourself in 24 Hours)
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Product Description:

Sams Teach Yourself CGI in 24 Hours teaches the reader the next step beyond simple HTML Web pages. This new edition covers implementing CGI with both C and Perl, and it discusses CGI's relative strengths and weaknesses in comparison with other Web programming technologies like JavaScript, Java, and PHP. It also covers recent developments in templating systems and mod_perl server add-ons.

The book takes the reader from the basics of CGI—learning, for example, how to implement and customize existing CGI programs that have been written by others—to the point where he can use CGI to create his own programs from scratch.

The book also provides numerous real-life examples of CGI scripts—database search tools, survey forms, interactive games, order forms, guest books, and more.

Character Animation in 3D, : Use traditional drawing techniques to produce stunning CGI animation (Focal Press Visual Effects and Animation)

By Steve Roberts

Focal Press
Paperback (264 pages)

Character Animation in 3D, : Use traditional drawing techniques to produce stunning CGI animation (Focal Press Visual Effects and Animation)
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Based on 10 years of animation teaching experience, this comprehensive guide to key techniques will ensure your skills best fit the computer animation workplace. A complete understanding of the vital animation drawing skills will be achieved by learning the pitfalls in a 2D exercise then applying these skills when using 3D animation packages.

Providing a broad coverage this book will be relevant whatever 3D package you use, Softimage XSI, Maya, 3ds max or LightWave. Just knowing and being able to use a specific 3D software package does not make you an animator, but reading this book will!

The Free CD-ROM includes; how to animate exercises in each specific 3d animation program; short movies showing best practice; computer models so you can experiment and learn; a free demo copy and discount code for the best 2D animation software you can buy, DigiCel FlipBook.

www.characteranimationin3d.com, provides further resources about the world of animation, extensive list of links, how to get a job, build a lightbox, make an animated movie and much more!

* Improve your 3D animation by understanding the key 2D skills
* Inspiring coverage for all that is needed to produce original, humorous and exciting animation
* Free CD-ROM with short movies relating to each chapter plus the computer models so you can create as you follow the book's tutorials

Official Guide to Programming with CGI.pm

By Lincoln Stein

Wiley
Paperback (320 pages)

Official Guide to Programming with CGI.pm
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CGI.pm, a Perl library for writing CGI scripts, delivers elegant solutions for using and updating Web forms. The author, Lincoln Stein, realized the need for a clean and simple way to manage forms and--as a columnist for the Perl Journal, a scientist at Cold Spring Harbor Laboratory, and a Web-based software author--created that solution. He's (refreshingly) humble about this creative process, explaining that it took him a few steps until he realized the key to this HTML/Perl hybrid: simplicity.

The CGI.pm standard allows the site manager to separate data from its HTML markup for use in CGI forms. For example, all the elements in a short drop-down menu of vegetables can be placed in one array, changing this:

  • peas

  • broccoli

  • cabbage
  • to this:

    li(['peas','broccoli,'cabbage'])

    to be used later throughout a Perl script.

    The Official Guide to Programming with CGI.pm is geared toward a reader who is familar enough with Perl to have used modules and knowledgeable about HTML and Web-site design. Stein uses CGI.pm for tables, drop-down menus, guest books, single-page or multipart forms, image maps, and cookies. The author of both the book and Perl library function, Stein provides ample discussion of all of these areas, along with strong code examples. The book ends with a verbose reference guide detailing all of CGI.pm's functions and features, grouped both alphabetically and by topic.

    The use of CGI.pm requires a mind shift for Web site managers, but it's one worth making. Instead of tags for 'input' and 'select', CGI.pm uses statements such as "checkbox ()" and "textfield ()," allowing documents to be read easily and updated quickly. --Jennifer Buckendorff

    CGI: The Art of the 3d Computer-Generated Image

    By Peter Weishar

    Harry N. Abrams
    Hardcover (224 pages)

    CGI: The Art of the 3d Computer-Generated Image
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    Book Description:
    The computer-generated image (CGI) is one of the most astounding developments in the rapidly evolving field of digital technology. It allows for the creation of make-believe worlds and characters that are so realistic they fool the eye and the mind. Lord of the Rings, Gladiator, and feature-length 3D animations like Toy Story and Ice Age-films that have left audiences speechless, forever altering our expectations of what a movie can represent-owe their distinctive details, or even their entire creation, to computer-generated imaging. This spectacularly illustrated volume is the first book to consider CGI, from big-screen effects to full-length animated films, from games to fine art, as the art form of the 21st century.

    Focusing on 3D art only, the most exciting area of the field, the book features CGI's leading creators in film, television, games, and fine art, showcasing approximately 250 examples of their astonishing work in glorious reproductions. Author Peter Weishar, a professor and computer artist who is at the forefront of the field, brings both technical and aesthetic viewpoints to bear in this groundbreaking celebration of a major new art form. AUTHOR BIO: Peter Weishar is professor and dean of the School of Film and Digital Media, Savannah College of Art and Design. He is also an accomplished computer artist and animator and author of Abrams' Blue Sky: The Art of Computer Animation. Phil Tippett is a movie director and a visual effects supervisor who specializes in creature design and character animation. He has earned two Oscars and two Emmys.

    Professional JavaScript with DHTML, ASP, CGI, FESI, Netscape Enterprise Server, Windows Script Host, LiveConnect and Java

    By Sing Li, Mark Wilcox, Andrea Chiarelli, Stuart Updegrave, Cliff Wooton & James De Carli

    Peer Information
    Paperback (1149 pages)

    Professional JavaScript with DHTML, ASP, CGI, FESI, Netscape Enterprise Server, Windows Script Host, LiveConnect and Java
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    Book Description:
    JavaScript is the language of the web, used in programming all the major browsers. It is a powerful scripting language that lets web developers produce more powerful, more user-friendly and more interactive web pages, and with the release of the Version 5 browsers its power will become even greater. JavaScript is not just for client-side, however; it's increasingly finding favour as a server side programming language- in Microsoft's ASP technology- and as a programming language for administration tasks with applications such as the Windows Scripting Host.

    This book covers the broad spectrum of programming JavaScript - from the core language to browser applications and server-side use to stand-alone and embedded JavaScript. It includes a guide to the language - when where and how to get the most out of JavaScript - together with practical case studies demonstrating JavaScript in action. Coverage is bang up-to-date, with discussion of compatability issues and version differences, and the book concludes with a comprehensive reference section.



     
     
     

     
       
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    CGI Books and Guides

    Here some guides to developing web sites using CGI scripts: